Information:
Avatar James Cameron's:
The Game is the official video game based on the film, and it takes you deep into the heart of Pandora.Bigger doesn't mean better. Developer Ubisoft Montreal disregarded this mantra when creating James Cameron's Avatar, delivering a mediocre game loaded with unnecessary padding, rather than a tight and enjoyable package that could have gotten players excited about the upcoming film of the same name. In fact, if you're eagerly anticipating the upcoming Avatar movie, it's probably best that you avoid this bland and overlong third-person shooter altogether, because there's nothing fantastical or compelling about its story or characters. That isn't to say that Avatar is all bad. A branching story featuring two disparate factions makes this a two-games-in-one experience, so if you like wringing the last drop out of your $50, the single-player campaign might keep you busy for 15 hours or so. Unfortunately, while a few of those hours are entertaining, Avatar's action is too bland and tedious to justify the game's length, and a variety of bugs and bizarre design elements put a further damper on the fun.
Avatar's multiplayer modes aren't quite as
useless as Conquest, letting up to 16 players compete in a variety of modes
like Team Deathmatch, King of the Hill, and Capture the Flag. The multiplayer
suite feel less like a throwaway than you might expect for a movie tie-in but
the factions play so differently that weird imbalances become quickly apparent.
A Na'vi player can crush an RDA player with a single swipe of his club, while
an RDA player can jump in a mech suit and mow Na'vi down without much fuss.
(Though oddly, the swarm of insects Na'vi players can unleash make short work of
those big hunks of metal.) The factional differences make for some initially
appealing variety, but the disparity is too great--and the basic mechanics too
bland--to support long online sessions. The mechs don't feel heavy enough to
make them fun to pilot, and the cavorting camera renders buggies as
uncomfortable to drive in multiplayer sessions as they are in the campaign.
One of Avatar's main selling points is its use
of 3D technology, so if you own a display with the right capabilities, you may
get a kick out of seeing Avatar pop out of your screen. Yet even if you're one
of the few lucky enough to see the game this way, no screen yet has the
capability of making James Cameron's Avatar: The Game play any better than it
does. It's not a bad game, and portions of it are competent, if not quite
remarkable. But Avatar wears thin quickly, and the story is too fragile to
compensate for the deficiencies.
ScreenShots:
System Requirements:
Processor= 2.4GHz
RAM= 1GB
Graphics= 256MB
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